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    ATLAS How is a certain company brigs faster than a gally/schrooner?

    ATLAS How is a certain company brigs faster than a gally/schrooner?


    How is a certain company brigs faster than a gally/schrooner?

    Posted: 14 Jun 2019 09:43 PM PDT

    I dont want to call out company names but...we had a speed schrooner with 10% weight chasing down a battle brig with armour and ass cannons etc. It was still outspeeding us. All 3 of their sails were crap common bps. Ours are high acceleration sails 120+%

    How is it possible they are outrunning us everytime. We noticed its only this company that has these kind of brigs

    submitted by /u/streampleb
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    Hand to Hand God versus FailSL

    Posted: 14 Jun 2019 09:36 PM PDT

    Old foundation posts hidden underground.....

    Posted: 14 Jun 2019 09:39 PM PDT

    BLUF: Structures should decay and disappear on their own without having to be demoed.

    My company is currently building in an area that was vacated by a company several weeks ago. Unfortunately they built several structures that stretched out into the ocean and I think they snapped pillars to the ceilings and built down which resulted in who knows how many pillars being placed underground. This has resulted in a large area of the shoreline being unable to be developed at all. What is the reason for having items remain after the decay timer? You don't get any resources for demolishing them so it just turns into a tedious chore of clean up or in our case, an area of land that will forever be unable to be developed. Is there a plan for devs to remedy this? I don't think its too harsh to have people's structures naturally disappear after 10 days. Or am I missing something here?

    submitted by /u/Frostbite023
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    It's that time

    Posted: 14 Jun 2019 04:26 PM PDT

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