ATLAS Option to remove all structures once an island is claimed. |
- Option to remove all structures once an island is claimed.
- Ghost Ship Hunting
- Any good RP servers running right now?
- How to TC and win again (at atlas)
- (Fixed) Alliance/Coalition Influence Map [12.06.2019] NA [COLONIES] PVP
- QOL: Hit point gain per level is automatic and fixed
- BOB PUNISHED TGU!
Option to remove all structures once an island is claimed. Posted: 13 Jun 2019 06:08 PM PDT Claiming an island is always a big milestone for most companies in Atlas. All is well and good until you see that the island has been spammed with pillars or is awash with broken abandoned structures. My suggestion is to give an option to clear all structures on an island (can be done through flag) Cool down of 48hr (must have owned island for this time period) Time period gives previous owner (if there was one) time to potentially take island back. I think this will vastly improve performance but also gives each Island a fresh start. Yes I am also aware of the decay demolish timer but it's currently way too long and cannon bearing the pillars is pretty costly. This is a discussion so let me hear your views/changes you would make. [link] [comments] | ||
Posted: 13 Jun 2019 10:02 PM PDT I think I've discovered a flaw in how the current ghost ship operates. Currently, Pink Gays have the islands down there claimed, and have a bunch of galleons sitting nearby. I think once they kill one of the ghost ship spawns, they just come back down there to kill it's spawn every time. Edit: They own 2 islands, and each are on different active times so they just move their boats back and forth between the islands to keep their ships unsinkable. A better way, would change the path it follows, shrink it down to maybe 4 grids, or the grid that the map marker is on (which coincidently ghost ship supposedly doesn't even path through) and have it spawn randomly patrolling the grids. Not to mention the reduced ship render, so I could sail right by just out of render and not even see it. [link] [comments] | ||
Any good RP servers running right now? Posted: 13 Jun 2019 06:33 PM PDT I haven't been on the game for a long time. I have a small group of people looking for a good RP server to play in. We are usually playing Ark but wanna get back into ATLAS again. I have been searching for a little bit but most servers I find are pretty dead. [link] [comments] | ||
How to TC and win again (at atlas) Posted: 14 Jun 2019 01:49 AM PDT
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(Fixed) Alliance/Coalition Influence Map [12.06.2019] NA [COLONIES] PVP Posted: 13 Jun 2019 02:58 PM PDT | ||
QOL: Hit point gain per level is automatic and fixed Posted: 13 Jun 2019 01:29 PM PDT I hate this decision: Put my points in HP and I'm good in PvP but a lot of other game elements become cancer. If I put enough points in those other things to take the cancer away, I suck in PvP because I don't have enough hit points. Solution: HP gain is fixed per level. You can still specialize in other things or be a jack-of-all-trades by distributing your points around but you don't have to choose between PvP and basic QOL. [link] [comments] | ||
Posted: 13 Jun 2019 01:44 PM PDT |
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