ATLAS REAL PHOTO from grapeshot headquarters |
- REAL PHOTO from grapeshot headquarters
- Cargo racks but for docks
- FPS/Time Dilation/Server Performance
- Atlas is dying! we need to make it fun again, here's a list of suggestions to help!
- Grapeshot Starter pack
- is there a program for server creating/managing
- what would be the best program for a server
- FPS Drop and Audio Distortion when sailing.
- Garbage Men Atlas NA PVP 4
- New player: Don't understand the colonies thing
- Game was 50% off this weekend & the player count didnt go up.
- Grapeshot level of incompetence
REAL PHOTO from grapeshot headquarters Posted: 06 Jun 2019 10:37 PM PDT
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Posted: 07 Jun 2019 03:44 AM PDT I think it's already been suggested but i would like to be able to build one of the cargo cranes on my dock so i can drop the cargo and pick it up with my dock then have easier access to the stuff inside also if i drop my cargo right beside shore i would like to be able to access its contents maybe make it so only people on land can access it. so far really enjoying the cargo racks the amount you can carry is so worth the slow debuff as long as you have good winds and no pirates are out and about [link] [comments] | ||
FPS/Time Dilation/Server Performance Posted: 07 Jun 2019 09:24 AM PDT I know this has probably been asked about a million times, but I would like to see something official from Grapeshot. New content is all well and good, but if the game play remains absolute garbage when there are more than 30 people in the zone, then the game is going to be dead on arrival when it is finally released. The game has been out for 6 months now, which means we're 25% the way through the development cycle until full release. With no remarkable improvement to the core server performance. The lag/time dilation is aggravating when you're trying to battle ships only for them to be warping all over the place due to the engine limitations. The rubber banding on ground while trying to run between trees and over rocks, next to ANYTHING really, is infuriating, Is this something that we will just have to deal with forever, or are there actual plans to address this. And not just changing something around in the config, but actual CODING to better these things. Right now, I don't foresee a future for this game unless these core issues are addressed and resolved, no matter how many more tames/islands/content get added. Perhaps a change of game engine is required to fix these problems. Whatever the case may be. I think all this needs to be a major priority at this point in the game. The content is there. The performance is not. [link] [comments] | ||
Atlas is dying! we need to make it fun again, here's a list of suggestions to help! Posted: 07 Jun 2019 07:41 AM PDT There's a lot of things i don't like about this game but some would argue that the things i don't like are what make it what it is. i would make these changes to start (in no particular order):
And TBH im just getting started, i could come at this from so many angles. also i think it was way too ambitious to make mythical bps and 6 different resource types required to make them. its possible but it becomes such a chore to go gather each exotic material and makes the game much less enjoyable. The one thing that needs to be addressed more than anything is companies/Alliances unofficial alliances. and this whole china vs US mentality. idk how it is on EU but on the US servers i feel like this is actually a bit of a mess. of course you will be able to understand people who speak your own language better than people who don't thats a given. other than for Lag reasons, we divide EU. it would be ideal if we could combine them at this point, and buff the server pop as well as diversify the dynamic of people. it would no longer just be US vs China, it would actually be more of a FFA like intended. i gave this game 750 hours ARK 2200 hours. i'm by no stretch the most active player out there, but i have experienced most of the content of both games and know what this company is capable of. Modders have created more enjoyable experiences than the actual company has. why not offer them jobs? commissions? TL;DR Less chores, more fun activities. [link] [comments] | ||
Posted: 07 Jun 2019 04:24 AM PDT | ||
is there a program for server creating/managing Posted: 06 Jun 2019 03:28 PM PDT the spec of computer is i5 with a 8gb memory dual channel and windows 7 (different computer from previous server1.0 this one is server2.0) [link] [comments] | ||
what would be the best program for a server Posted: 06 Jun 2019 03:21 PM PDT | ||
FPS Drop and Audio Distortion when sailing. Posted: 06 Jun 2019 02:52 PM PDT As the title says, every time I lift anchor to try and sail FPS just TANKS with stuttering/freeze, and the audio distorts. However, it didn't always do this. When it first came out and I was playing with friends (On the same computer as now), it ran fine.However I recently reinstalled because the gang wants to play again and now I have the issue. I've tried everything i can think of, including validating, messing with in game settings, the works, but none of it seems to fix it. If anyone had any idea on fixing it I would be eternally grateful. [link] [comments] | ||
Posted: 06 Jun 2019 12:43 PM PDT
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New player: Don't understand the colonies thing Posted: 06 Jun 2019 12:19 PM PDT So new player here, on NA pve. I'm sailing around looking for a spot to setup at least temporarily to build a schooner but I see ships and shipyards circling every single island I've come across since I started a few days ago. I'm not really looking for an island to claim as my own but not against it. Although it doesn't surprise me that every inch is taken, at least in the temperate and tropics regions. Is there something I'm not understanding about how this works here? [link] [comments] | ||
Game was 50% off this weekend & the player count didnt go up. Posted: 06 Jun 2019 10:59 PM PDT | ||
Grapeshot level of incompetence Posted: 06 Jun 2019 09:57 PM PDT They left a broken mechanic in the game for a week allowing company who had the harvest feat to gather a godly amount of resources for example with the feat u can gather 2600 metal from 1 node and if u died whole timer was running it would reset and avoid 1h cool down. [link] [comments] |
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