ATLAS [D&T] Vs. SDC --- The Throwback |
- [D&T] Vs. SDC --- The Throwback
- Question regarding closing off harbor
- Please help: BattlEye bug - game is literally unplayable.
- Why I think the game needs a complete overhaul (overall included)
- Issue with latest patch
- Anyone else having this issue when aiming cannons?
- Issues with hunger/thirst xb1
- Come join ‘Kingdoms and Colonies RP’ a new role play server on Xbox, I’ll let anyone who’s looking to join in my town. I’m not the owner but if you want to join, comment on this post.
[D&T] Vs. SDC --- The Throwback Posted: 19 Dec 2019 09:43 PM PST
| ||
Question regarding closing off harbor Posted: 20 Dec 2019 07:50 AM PST I understand that large walls above water are relatively useless and easy to destroy, however. Running pillars with a from the surface down to the ocean floor, and a single layer of ceiling tiles just under the surface, these would stop ships from Crossing over and be difficult to destroy underwater, correct? I'd there any real reason to use stone walls to make a giant underwater wall from water surface to floor? Would just putting pillars from ocean floor to the surface every few feet with out the ceiling in top work just as well? [link] [comments] | ||
Please help: BattlEye bug - game is literally unplayable. Posted: 20 Dec 2019 07:29 AM PST After about 2-3 minutes I am disconnected because "BattlEye is not responding." I would refund this game but it was gifted to me. My friends are veterans on ATLAS and the first few days were a lot of fun for me and I have enjoyed the challenge of trying to join up with them. Now it's unplayable. I had my boat and was on my way to their island camp when BattlEye DC'd me in the middle of the ocean and I lost everything. Does anyone know how to fix this? I've spent a few hours online trying the suggested method of like, dying and making new characters on other servers then relogging and dying some more did not fix the issue. Maybe I'm doing it wrong, idk. Half the time I log in I cannot interact with anything. I can't even open my inventory. Please help if you know a fix I'd really appreciate the info. [link] [comments] | ||
Why I think the game needs a complete overhaul (overall included) Posted: 20 Dec 2019 10:36 AM PST Whether you like it or not Atlas is a massively niche game. Even more polarizing is the fact that Ark is its biggest competition and is better in almost every way. Basically even if you like this game you should be realistic. Low population equals low revenue which leads to less players culminating in an eventual dead game. I think the game needs a complete overhaul, trying to balance the mess that currently exists is just spraying perfume on a turd. As to what that overhaul can be is anyone's guess but I'm going to share my ideas so that you can tell me how terrible it is. To start I'd get rid of all the lawless zones and freeports. You would also no longer be able to buy an island. Instead I would have four (maybe more) zones acting as player hubs equally placed in the game world. PvP and PvE would be merged into one. In these player / city hubs you would be able to do everything you currently can at freeports but with some big additions that I'll list soon. These PvE areas would be full of fun ways to interact with other players and get quests or jobs.
After all this you might be wondering what the point of the game even is anymore? Fair enough I'll do a quick rundown of my idea. Each city hub is a different faction that offers different quests, jobs, and rewards. City one will offer PvP oriented quests to hunt down trade and cargo ships and steal their loot. City two will focus on making risky voyages with more a death stranding style gameplay all while being targets of the pirates from city one. City three will be a military focused faction based around hunting down the most dangerous pirates from city one or protecting those from city two. City four would be based around exploration, taming exotic creatures, and whaling. There would be as much interplay between the factions as possible and you could access your homestead from any of the cities. The blueprint system would still be there. You could collect your materials and bring them back to your bank to make the better gear and ships. Moreover, every ship in the game world would have a ranking based a leaderboard based around how many player ships it has sunk. This way when you spyglass a ship you immediately know if you should be terrified or not. You could also still build on islands but decay timers would be quick so that players wouldn't overdo it and trash islands. In closing, I think this sets the foundation for a way more interesting game. Yes it's more casual and will upset some in the community but overall it's a far more accessible and FUN game. [link] [comments] | ||
Posted: 19 Dec 2019 06:23 PM PST
| ||
Anyone else having this issue when aiming cannons? Posted: 20 Dec 2019 12:27 AM PST
| ||
Posted: 19 Dec 2019 09:11 PM PST Anyone else having/had issues with hunger and thirst not decreasing on xb1? [link] [comments] | ||
Posted: 19 Dec 2019 01:29 PM PST
|
You are subscribed to email updates from r/PlayAtlas is a fan community for Atlas, the giant MMO pirate game from Grapeshot Games!. To stop receiving these emails, you may unsubscribe now. | Email delivery powered by Google |
Google, 1600 Amphitheatre Parkway, Mountain View, CA 94043, United States |
No comments:
Post a Comment